Implementation of Watermarking GUI using 3rd level DWT:
With the widespread distribution
of digital information over the World Wide Web (WWW), the protection of intellectual
property rights has become increasingly important. These information, which
include still images, video, audio, or test are stored and transmitted in a
digital format. Information stored in digital format can be easily copied without
loss of quality and efficiently distributed. The digital watermark is then
introduced to solve this problem. Digital watermarking is a branch of
information hiding which is used to hide proprietary information in digital
media like photographs, digital music, or digital video. The ease with which
digital content can be exchanged over the internet has created copyright
infringement over peer to peer networks, and this has caused major concerns to
those content providers who produce this digital content. In order for digital
watermarking method to be effective, it should be imperceptible and robust to common
image manipulations like compression, filtering, rotation, scaling cropping and
collusion attacks among many other digital signal processing operations.
Discrete Wavelet Transform (DWT)
has been used in digital image watermarking more frequently due to its
excellent spatial localization and multi-resolutions characteristics, which are
similar to the theoretical models of the human visual system. Further
performance improvements in DWT based digital image watermarking algorithms can
be obtained by increasing the level of DWT. Therefore, in this project, 3rd
level DWT is used for watermarking. The GUI is designed to
make this project more users friendly. It uses 3rd level DWT to embed the image
as well as extract the image.
No comments:
Post a Comment